Study · Bachelor & Master
2006—2014
Learning to think
in images & systems.
Interactive Media · Timebased Media: Sound, Vision, Games
My studies turned an artistic practice into a technical one.
During my master’s, I refined that foundation through larger-scale projects, game design, and deeper work in computer graphics. One important pattern emerged during those years and still shapes my work: using code to make visual ideas interactive, and visual thinking to make technical systems understandable.
































