Chained


Chained was my main Master-Project at HAW-Hamburg. My part at this project was Character-Modeling/Texturing, Conception, Special-Effects, Destroyable-Objects and Ragdolls. I also worked together with the team on Gamedesign and Story.

About: Chained is a pure two player action-adventure where two prisoners, bound together by an energy chain, have to escape from a subterranean labor camp.


Game Trailer:




Turntables of the final characters in Unity3D (Game-Engine):

Loading the player ...



Screengrabs from Highpoly-Models of the main characters, taken in ZBrush:

Wireframes and uv's:



Screengrabs from Highpoly-Models of the enemys, taken in ZBrush:



Wireframes and UV's:



Some props, lowpoly in Unity3d (Game-Engine):



Some concepts:

Full gameplay video: