Chained was my main Master-Project at HAW-Hamburg. My part at this project was Character-Modeling/Texturing, Conception, Special-Effects, Destroyable-Objects and Ragdolls. I also worked together with the team on Gamedesign and Story.
About: Chained is a pure two player action-adventure where two prisoners, bound together by an energy chain, have to escape from a subterranean labor camp.